Sounds Good
Apr 11, 09:50 AM
So what is it that you and your family like about the iOS devices? Why did you choose them over a WinMo device? Why haven't you gone over to Windows Phone 7?
Because I had never used a smart-phone before the original iPhone came out. So I was pretty blown away by what a smart-phone could do, and over the years I got accustomed to iOS. Now it would be weird to switch to a Windows phone -- or even an Android phone for that matter.
Same thing with the computer, I guess. I used Windows first, got accustomed to how everything works, and I happen to LIKE the way it works.
Believe me, the temptation to try a Mac hasn't gone away. But so far I honestly can't seem to find a true advantage to doing it -- other than to satisfy a curiosity.
Because I had never used a smart-phone before the original iPhone came out. So I was pretty blown away by what a smart-phone could do, and over the years I got accustomed to iOS. Now it would be weird to switch to a Windows phone -- or even an Android phone for that matter.
Same thing with the computer, I guess. I used Windows first, got accustomed to how everything works, and I happen to LIKE the way it works.
Believe me, the temptation to try a Mac hasn't gone away. But so far I honestly can't seem to find a true advantage to doing it -- other than to satisfy a curiosity.
macMan228
Apr 20, 05:26 PM
Looks like we're waiting till summer of 2012 for a LTE iPhone....
Hopefully Jobs will be back sooner rather than later
Also, to add to the lack of LTE; looks like I'm buying an iPhone 4 :apple:
Hopefully Jobs will be back sooner rather than later
Also, to add to the lack of LTE; looks like I'm buying an iPhone 4 :apple:
Insilin1i
Feb 24, 08:10 AM
Android might surpass the iPhone. The iPhone is limited to 1 device whereas the Android is spanned over many more devices and will continue to branch out.
This could also be a flaw, I would be really annoyed if I bought the best droid available and then a month later another six of them come out better than mine. A lot of people like buying the best available and then riding it out until the next model is available, but when there phone gets replaced by another 40 phones I am not to sure how people will react.
This could also be a flaw, I would be really annoyed if I bought the best droid available and then a month later another six of them come out better than mine. A lot of people like buying the best available and then riding it out until the next model is available, but when there phone gets replaced by another 40 phones I am not to sure how people will react.
Tobsterius
Apr 13, 07:55 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)
Not every video professional has the desire or the ability to take off of work and attend NAB. Their opinions and concerns on new products demo'd that they use every day or might purchase for their business at the show are just as valid as people who decided to attend.
NAB isn't a pilgrimage. You aren't required to drop everything and attend.
Not every video professional has the desire or the ability to take off of work and attend NAB. Their opinions and concerns on new products demo'd that they use every day or might purchase for their business at the show are just as valid as people who decided to attend.
NAB isn't a pilgrimage. You aren't required to drop everything and attend.
dante@sisna.com
Oct 26, 03:35 AM
Open and doing something. Safari, Mail, iTunes, and working in photoshop probably won't benefit much from quad cores. Batching in PS, Aperture and doing a render in FCP would.
I am on the brink of buying something. What, time will tell. If the quad core does make a marked difference when running PS and at most one background process I'll consider it. Otherwise its a Dual core 2.66 for me.
I could not disagree with you more. Our G5 and Mac Pro Quads give us an extra production hour, at least, per day, using many of the apps you mentioned above. It is up to the user the know how to push these boxes.
Just today, we processed 8.7 Gig of Photoshop documents (high res art scans from a lambda flatbed of 4x8 foot originals at 300 dpi -- i know the artist was crazy, but it is what we GOT.) -- We open all this data over 20 docs, changed RGB to CMYK, adjusted color, resized to a normal size, sharpened, added masks and saved. We did all this in 40 minutes -- that is 2 minutes per average size doc of 600MB.
Are you really going to tell me that my G5 Dual 2.7 could hang like this.
No Way -- We had activity monitor open -- Photoshop used an average of 72% off ALL FOUR PROCESSORS.
We did use safari at the same time to download a template for the art book (250 MG) and we had a DVD ripping via Mac the Ripper as well.
Quad Core Rules. Soon to be OCTO.
I am on the brink of buying something. What, time will tell. If the quad core does make a marked difference when running PS and at most one background process I'll consider it. Otherwise its a Dual core 2.66 for me.
I could not disagree with you more. Our G5 and Mac Pro Quads give us an extra production hour, at least, per day, using many of the apps you mentioned above. It is up to the user the know how to push these boxes.
Just today, we processed 8.7 Gig of Photoshop documents (high res art scans from a lambda flatbed of 4x8 foot originals at 300 dpi -- i know the artist was crazy, but it is what we GOT.) -- We open all this data over 20 docs, changed RGB to CMYK, adjusted color, resized to a normal size, sharpened, added masks and saved. We did all this in 40 minutes -- that is 2 minutes per average size doc of 600MB.
Are you really going to tell me that my G5 Dual 2.7 could hang like this.
No Way -- We had activity monitor open -- Photoshop used an average of 72% off ALL FOUR PROCESSORS.
We did use safari at the same time to download a template for the art book (250 MG) and we had a DVD ripping via Mac the Ripper as well.
Quad Core Rules. Soon to be OCTO.
Backtothemac
Oct 7, 03:41 PM
Originally posted by ddtlm
MrMacman:
Perhaps you missed it the first few times around, but Athlons are available at speeds of 2400+ (2.0ghz) and there are even a few 2600+ (2.13ghz) models out there. Why does it matter if they overclocked an old Athlon to 1.6ghz? Tell you what, to make it fair why don't we add in my overclocked dual 800?
Jesus you still don't get it. If you compare Apples to Apples, the 1.6GHZ Dual Athlon is still slower in apps that are multi processor aware. Now, how about the PIV? How does that stack up? The x86 is garbage. Any real IT director would know that.
The point that I was making was that the testing was flawed.
And pc's suck.
MrMacman:
Perhaps you missed it the first few times around, but Athlons are available at speeds of 2400+ (2.0ghz) and there are even a few 2600+ (2.13ghz) models out there. Why does it matter if they overclocked an old Athlon to 1.6ghz? Tell you what, to make it fair why don't we add in my overclocked dual 800?
Jesus you still don't get it. If you compare Apples to Apples, the 1.6GHZ Dual Athlon is still slower in apps that are multi processor aware. Now, how about the PIV? How does that stack up? The x86 is garbage. Any real IT director would know that.
The point that I was making was that the testing was flawed.
And pc's suck.
bugfaceuk
Apr 9, 09:12 AM
I liked reading your post. I pretty much agree with you wrote. I think Nintendo is scared about the falling price of software. That's where their money comes from. For almost three decades, Nintendo has been making a lot of money by releasing consoles to sell their software at a premium.
An excellent example... is Urban Champion on Wiiware really worth $5?
That's madness! A title like that would get crushed on the iTunes App Store.
Although... I think iOS is geared more towards casual games, because that's easier to create on the system. Yet, I'm investing time and money in seeing if there is a market for "hardcore" games. I think there is. That's why I'm building BOT (http://photics.com/bot-game-design-and-progress-reports).
Apple is one step away from crushing Nintendo... that's adding an App Store to the Apple TV.
This hardcore vs. casual debate misses the main point. Nintendo was seen as the more casual of the big three console makers. Yet, Nintendo dominated the first few years of this generation's console war. If Apple enters this arena, it's big trouble for Nintendo... and the other console makers.
Heh, but as a developer, it's really cool for me. Apple has built something amazing here. Microsoft, Sony, Nintendo... they could have made it easier for independent developers, but they didn't. Apple is now in a great position to dramatically change the way the industry works � and I think it's for the better.
I wandered into Best Buy last Christmas season and I saw the game of life in 3D on the XBOX. I thought it was a great way to modernize a classic game. I was getting ready to buy the XBOX 360. But then, lots of great iOS games started going on sale for 99� each. I bought nine... NINE NEW GAMES for less than $10.
If Nintendo doesn't adapt, it could be big trouble for them. I've seen the 3DS (http://photics.com/nintendo-3ds-a-surprising-disappointment) and I'm not impressed. I think the iPhone 4 is a much better portable gaming machine.
Dude, Nintendo is not about to be crushed by Apple. That suggest a REAL lack of understanding about any market, let alone this one and this player.
Nintendo does need to adapt, but it could do that in a number of ways that would see it remain successful and a core contributor. I happen to believe their core competence is in developing games, and they would be well served on iOS.
I'm sorry, I don't judge the quality of a game by how cheap it is. EVEN IF YOU PUT IT IN CAPS.
An excellent example... is Urban Champion on Wiiware really worth $5?
That's madness! A title like that would get crushed on the iTunes App Store.
Although... I think iOS is geared more towards casual games, because that's easier to create on the system. Yet, I'm investing time and money in seeing if there is a market for "hardcore" games. I think there is. That's why I'm building BOT (http://photics.com/bot-game-design-and-progress-reports).
Apple is one step away from crushing Nintendo... that's adding an App Store to the Apple TV.
This hardcore vs. casual debate misses the main point. Nintendo was seen as the more casual of the big three console makers. Yet, Nintendo dominated the first few years of this generation's console war. If Apple enters this arena, it's big trouble for Nintendo... and the other console makers.
Heh, but as a developer, it's really cool for me. Apple has built something amazing here. Microsoft, Sony, Nintendo... they could have made it easier for independent developers, but they didn't. Apple is now in a great position to dramatically change the way the industry works � and I think it's for the better.
I wandered into Best Buy last Christmas season and I saw the game of life in 3D on the XBOX. I thought it was a great way to modernize a classic game. I was getting ready to buy the XBOX 360. But then, lots of great iOS games started going on sale for 99� each. I bought nine... NINE NEW GAMES for less than $10.
If Nintendo doesn't adapt, it could be big trouble for them. I've seen the 3DS (http://photics.com/nintendo-3ds-a-surprising-disappointment) and I'm not impressed. I think the iPhone 4 is a much better portable gaming machine.
Dude, Nintendo is not about to be crushed by Apple. That suggest a REAL lack of understanding about any market, let alone this one and this player.
Nintendo does need to adapt, but it could do that in a number of ways that would see it remain successful and a core contributor. I happen to believe their core competence is in developing games, and they would be well served on iOS.
I'm sorry, I don't judge the quality of a game by how cheap it is. EVEN IF YOU PUT IT IN CAPS.
Abulia
Sep 26, 06:41 PM
I think beyond a certain level all these Cores are only going to be good for building up your ePeen, speaking of which where can I get one? :D
Nevermind they are only 1.66Ghz each, there are 8 of them!
It's not the speed of your cores that makes you a man, it's how many you have! :D
Nevermind they are only 1.66Ghz each, there are 8 of them!
It's not the speed of your cores that makes you a man, it's how many you have! :D
eawmp1
Mar 13, 10:08 AM
More people have died in hydroelectric or coal generated power production. Nuclear is relatively safe and clean.
iJohnHenry
Mar 13, 01:23 PM
Where did you get that figure from? Cs-137 (one of the main long-lived dangerous compounds) has a half life of 30.1 years (http://en.wikipedia.org/wiki/Caesium-137).
He obviously pulled it from where the Sun don't shine.
You responded, where I could not be bothered. Thanks. :)
He obviously pulled it from where the Sun don't shine.
You responded, where I could not be bothered. Thanks. :)
Jumpin JW
Sep 2, 07:53 AM
"He never experienced dropped calls until we started dating and he was talking to me "
My daughter's phone does the same thing!
My daughter's phone does the same thing!
mrkramer
Mar 13, 11:49 AM
The only change to my opinion is thinking that Nuclear energy may not be the best for areas that are at high risk of earthquakes unless they have some sort of cooling system that can survive with no power. But Nuclear is still the best viable option we have for most places.
Full of Win
Apr 12, 10:18 PM
So this is basically a jazzed up Final Cut Express and the pros have been shown the door. Why am I not shocked about this. :mad:
Someday I'll tell my kids that Apple was the company for pros to which they will laugh in disbelief; kind of how I do now when old people tell me that American cars were once high quality.
Someday I'll tell my kids that Apple was the company for pros to which they will laugh in disbelief; kind of how I do now when old people tell me that American cars were once high quality.
Multimedia
Jul 13, 06:10 AM
I've been wondering about this too. Surely they have the source code (or most of it) written in a high level language, right? If I'm not totally mistaken, there shouldn't be that much more work involved than a re-compilation for x86. Even if some filters or other stuff are hand coded in assembler, they already have that code in x86-assembler in the Windows version.Adobe made a strategic decision to go Universal with the CS3 Suite next year and meanwhile not to divert work to Universalize the CS2 Suite. If you need Adobe stuff all the time, just get a G5 Quad and you will be happy as a clam. It's still going to be the second fastest Mac after Mac Pros are out. :)
Ateazz
Oct 9, 01:57 PM
Hi guy's
A job has to be done so use the best software to do that.
In my case OS-X can't be beaten.
Look at "The Knowledgenavigator", not about speed but easy to use.
Make life easy, and Think different.
greetz
A job has to be done so use the best software to do that.
In my case OS-X can't be beaten.
Look at "The Knowledgenavigator", not about speed but easy to use.
Make life easy, and Think different.
greetz
tiramisu
Sep 20, 04:30 AM
how about 'mac ibox' or 'apple ibox'? :)
itv - well for sure - is a more like a genre name.
itv - well for sure - is a more like a genre name.
MacinDoc
Apr 12, 11:04 PM
Yes, that was exactly my point. The people who know how to use the software are (sometimes) assistant editors, although I find the vast majority know how to do a few simple things, but do them well.. The original poster was implying you needed to be a hollywood film editor to judge technical capabilities, and I was saying they were the worst choice for just that reason.
The people who know the most about editing systems are the Sr. editors who work on heavy, effects based sequences that work in broadcast production environments (I'm not talking about me here). *They* are the ones who push systems to the limits and *they* are the ones who go to NAB. (They're still only 10% of that room)
I think that most of them will find that Apple has, at present abandoned them. That's not to say the industry won't shift, and there won't be enough 3rd party solutions out there, but they are throwing Avid a HUGE bone here.
FCP was making big inroads into broadcast, and they're throwing it away-- for today certainly.
Filmwise, could go either way, depending on the production. If it's got great RED/4k performance, "film" support isn't so important..
But for the indie crowd, they're really screwing them over, if they are abandoning Color. *THAT* is what shocked me. I'm also surprised that effects weren't more advanced. I couldn't see anything on a titling tool, but that's pretty imporant for Broadcast as well.. and *no* existing solution is good for that... They really had (have?) a chance to make that right, and it seems they don't care.
So, when I say "iMovie Pro" that isn't necessarily pejorative. This product is WAY, WAY, WAY more iMovie than FCP. That doesn't mean you can't cut "a real movie" on it. But for Broadcast TV, it's a real step down in a lot of ways-- at the very least not a step up.. The interface is very iMovie. They should have called it iMovie PRO, especially if they're getting rid of the rest of the FCS apps..
Now if it turns out this is just the tip of the iceberg-- then we really could be in for a treat.
Who said anything about discontinuing Color and the rest of FCS? I can't imagine Apple would think that Color could be replaced by one-click color correction. And once and for all, can we stop saying that making the interface easier to use is making the product less professional? Is OS X less professional than DOS?
The people who know the most about editing systems are the Sr. editors who work on heavy, effects based sequences that work in broadcast production environments (I'm not talking about me here). *They* are the ones who push systems to the limits and *they* are the ones who go to NAB. (They're still only 10% of that room)
I think that most of them will find that Apple has, at present abandoned them. That's not to say the industry won't shift, and there won't be enough 3rd party solutions out there, but they are throwing Avid a HUGE bone here.
FCP was making big inroads into broadcast, and they're throwing it away-- for today certainly.
Filmwise, could go either way, depending on the production. If it's got great RED/4k performance, "film" support isn't so important..
But for the indie crowd, they're really screwing them over, if they are abandoning Color. *THAT* is what shocked me. I'm also surprised that effects weren't more advanced. I couldn't see anything on a titling tool, but that's pretty imporant for Broadcast as well.. and *no* existing solution is good for that... They really had (have?) a chance to make that right, and it seems they don't care.
So, when I say "iMovie Pro" that isn't necessarily pejorative. This product is WAY, WAY, WAY more iMovie than FCP. That doesn't mean you can't cut "a real movie" on it. But for Broadcast TV, it's a real step down in a lot of ways-- at the very least not a step up.. The interface is very iMovie. They should have called it iMovie PRO, especially if they're getting rid of the rest of the FCS apps..
Now if it turns out this is just the tip of the iceberg-- then we really could be in for a treat.
Who said anything about discontinuing Color and the rest of FCS? I can't imagine Apple would think that Color could be replaced by one-click color correction. And once and for all, can we stop saying that making the interface easier to use is making the product less professional? Is OS X less professional than DOS?
ATD
Nov 1, 04:26 PM
Sweet. That's what we needed to know. I believe he has Maya Unlimited so he should be good for the 8 cores no matter how they decide to license it.
Is the ability to render using more than 2 cores a feature of both Maya 7 and Maya 8?
I have Maya Unlimited and I render (mental ray) to 6 cores (a quad and a dual). This works in Maya 7 and 8. It's a pain to setup, easy for 1 computer, a pain for network setups.
Edit, it just so happens that I started hooking up my mental ray satellite as I wrote this post. As expected it was a pain so I had to contact Atuodesk to get help. I noticed that in the setup info it suggested Maya Unlimited 8 gives you 8 additional render licenses on top of the 4 that are standard. I asked the rep if that was correct and he said yes. So that's 12 all together. :D :D :D
Is the ability to render using more than 2 cores a feature of both Maya 7 and Maya 8?
I have Maya Unlimited and I render (mental ray) to 6 cores (a quad and a dual). This works in Maya 7 and 8. It's a pain to setup, easy for 1 computer, a pain for network setups.
Edit, it just so happens that I started hooking up my mental ray satellite as I wrote this post. As expected it was a pain so I had to contact Atuodesk to get help. I noticed that in the setup info it suggested Maya Unlimited 8 gives you 8 additional render licenses on top of the 4 that are standard. I asked the rep if that was correct and he said yes. So that's 12 all together. :D :D :D
egsaxy
Sep 12, 08:41 PM
so a month ago, apple won't show us Tiger because they don't want anyone to copy what they're doing. Today they show us this set top box, that (atleast from the engaget comments) people think is pure rubbish, far behind everyone else's current products. Without reading the full 10 pages of commentary and not knowing if this has been brought up yet or not, but what if the prototype box, isn't anything like what they will give us in three months time? What if as someone mentioned on page one of these comments that its to pressure a studio into a contract? What if the living room box, ends up being far superior to what they showed us? what if it ends up having a dvd drive, and the tv tuner, and all of that other stuff that we want, and to be a truely amazing product we deserve. What if this box does look anything like the actual product? What if this box has totally different specs? What if we were shown this, and something else was going to be released? Apple is far too protective of its vision, strategy, and products that showing us this box doesn't add up. There will be an event about this box when its finally ready. The best place to hide is in the open. Not because you can't be seen, but because you can and its unexpected. Apple is doing a little magic trick for all of us, flashing this prototype iTv infront of us, and will deliever something far better when the time comes.
lazyrighteye
Oct 7, 12:21 PM
The SDK is limited only to the Apple OS, granted, it relies on hooks, however, you are alienating a hell of a lot of people from developing on the platform.
You say that like it's a bad thing.
Don't we already have enough junk in the App Store?
If not, there are now millions of Flash developers eagerly waiting to do their best (worst?).
In most every other scenario, I'm very liberal... very supportive of openness. But when it comes to developing a tool or utility, like a computer, a phone, etc., I very much fall in the category that appreciates Apple's closed system approach over an Open Source approach. The closed approach helps ensure an efficient & consistent user experience. But I'm also a quality over quantity kind of guy - which clearly does not represent everyone.
You say that like it's a bad thing.
Don't we already have enough junk in the App Store?
If not, there are now millions of Flash developers eagerly waiting to do their best (worst?).
In most every other scenario, I'm very liberal... very supportive of openness. But when it comes to developing a tool or utility, like a computer, a phone, etc., I very much fall in the category that appreciates Apple's closed system approach over an Open Source approach. The closed approach helps ensure an efficient & consistent user experience. But I'm also a quality over quantity kind of guy - which clearly does not represent everyone.
SRSound
Sep 26, 12:41 AM
Well I'm already finding quite a lot of hesitation over this chip because it will attempt to squeeze too much power through a smaller FSB and create a huge bottleneck in system performance! If this is true, maybe it would be better to stick with the current Xeon chips until Clovertown is revised to address this issue.
See: http://www.theinquirer.net/default.aspx?article=25349
See: http://www.theinquirer.net/default.aspx?article=25349
MattInOz
Apr 20, 06:59 PM
Please explain to me how I am experiencing a "degraded" experience on my current Android phone?
I can do everything your iPhone can, plus tether at no additional cost and download any song I want for free.
Ease of use in Android is just as simple as an iPhone, with the ability to customize IF YOU SO PLEASE.
So if you would, cut the degraded experience crap.
Applying a cost to tethering is your carriers choice.
In many many places tethering comes for free on the iPhone. Certainly does for me and I'm with Australia's most abusive carrier.
If your carrier allows free tether on one phone but not another isn't that anti-competitive behavior?
I can do everything your iPhone can, plus tether at no additional cost and download any song I want for free.
Ease of use in Android is just as simple as an iPhone, with the ability to customize IF YOU SO PLEASE.
So if you would, cut the degraded experience crap.
Applying a cost to tethering is your carriers choice.
In many many places tethering comes for free on the iPhone. Certainly does for me and I'm with Australia's most abusive carrier.
If your carrier allows free tether on one phone but not another isn't that anti-competitive behavior?
dj-anon
May 2, 03:20 PM
LOL. I got scared for a second since Pro Tools is dumb and doesn't like non-privileged accounts so I run as admin. But this "threat" requires so many clicks that it is ridiculous.
stcanard
Mar 18, 03:52 PM
Suggesting that Apple isn't concerned about DRM any further than needed to appease the record labels is ridiculous. Apple doesn't care about the integrity of its business model unless the RIAA is on on its back?
The DRM has nothing to do with ITMS's business model.
You've been able to strip the DRM out of these for ages (without the burn/rip cycle). All of these songs exist on the various P2P networks. People are still buying from the store.
If you build your business model on the assumption that everybody is a thief, you just become as hated as the RIAA.
Apple understands this. Its worked very well with the software sales (after all there is no copy protection on their consumer apps). It's working with song sales. All you have to do is hit the right price / feature point.
The DRM has nothing to do with ITMS's business model.
You've been able to strip the DRM out of these for ages (without the burn/rip cycle). All of these songs exist on the various P2P networks. People are still buying from the store.
If you build your business model on the assumption that everybody is a thief, you just become as hated as the RIAA.
Apple understands this. Its worked very well with the software sales (after all there is no copy protection on their consumer apps). It's working with song sales. All you have to do is hit the right price / feature point.